Design innovative learning environments that engage students in learning, build greater responsibility in the classroom, and raise academic rigor.
Imagine a learning environment in which students pose questions and actively seek answers. They decide how they will use their time; take charge of setting and achieving goals; and work individually to build skills and collaboratively develop solutions to real-world problems. Computer technology is used throughout the day, seamlessly, as students and teachers need it: from handheld devices to laptops to interactive whiteboards. Students walk over to a flat-screen monitor on the wall and talk to students in another part of the world. Teachers move around the room, sitting with students who share their accomplishments, asking probing questions and gathering assessment data that will shape tomorrow’s instructional plans. You hear students talking about content; their vocabulary is sophisticated for their grade level; their thinking processes are evident through their discussions and reflections. They are intent on the task at hand, yet not everyone is working on the same thing at the same time. No one is off task; no one is misbehaving. Every now and then you hear a cheer or a student exclaim, “I got it!” as they excitedly dive into the next phase of a project. They pack up certain activities and move on to others without the prompting of the teacher. No one watches the clock; no one wants to leave. This is a snapshot of the Learner-Active, Technology-Infused Classroom™.
- excerpt from Students Taking Charge: Inside the Learner-Active, Technology-Infused Classroom by IDE Corp. President Dr. Nancy Sulla, published by Eye on Education, 2011